New bugs...
3 posters
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New bugs...
you fixed crushing grip, but vortex its not working... i mean, enemies are not damaged by it... neither sucked up... fix it fast please
also it happened when i died that my name stand still at the place where i died and my character didnt respawned...
After a PvP ends at arena timer remains there (0:00:00) and it stacks... like 1234 timers
also check the PM i sent you and one more thing... we should arrange a meeting so we can discuss in detail all the thingies i have find some far... ik we have really diferent timezones and stuff... but that way would be easier to tell everything (like playing a gamee togheter and test all the features)
also it happened when i died that my name stand still at the place where i died and my character didnt respawned...
After a PvP ends at arena timer remains there (0:00:00) and it stacks... like 1234 timers
also check the PM i sent you and one more thing... we should arrange a meeting so we can discuss in detail all the thingies i have find some far... ik we have really diferent timezones and stuff... but that way would be easier to tell everything (like playing a gamee togheter and test all the features)
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
Re: New bugs...
Found the problem with Crushing Vortex, will try to fix today along with some other stuff. Will look at the arena problem when I get home from work.
Re: New bugs...
okay... so in one single post what can still need fixing/could improve on the game:
Need Fix:
- Need more Zerg items to drop (they drop only at zerg bosses)
- Killing some bosses makes the game lag (zerg 2nd boss and arena ones specially)
-Some enemies walk over the cliffs (ex: units near the barracks spawn point)
-There is 1 zerg item, the Slither Scale Cloak (lv10 back item) which doesnt have icon
- The money rewards from killing monsters remain the same on harder dificulties
- When the dificulty is increased, the monsters/bosses drop more items, but it doesnt improve the quality of the drops (meaning for higher players the easy and medium bosses are... lame since we dont expect them to give good stuff for us)
- Take out the Aim when placing aoe skills (appears both aim and the aoe field... which annoys a little bit, and also takes a while to know which one actually uses the aoe)
- When enter/leaving a building the camera resets to the standard position.
- Heros can equip all items, even if they arent meant for their race. EX: protoss can use terrans/zerg items.
Suggestions:
- Keep the skills when a char is loaded (they reset and we have to pick them all over again... every single game)
-Do bigger bags (energy+shield regen items and some stones get 1 inventory almost full... plus some high items we might wanna keep for trade and we get spaceless)
-Use F3,F4,F5 instead of the 1,2,3 on numpad for bags/equips
- Add a 4th or even 5th dificulty... that actually requires more players... or... make the existent dificulties harder
-Arena bosses (and mercenary bosses) can only be fought once. I think you could let us spam them instead of having to restart the game to fight them again.
And at last... there is some units that need balance (ex: str units using int skills, some units have "useless" skills), and some skill/character discriptions that could use some fixing, but i can't post them all here cause it would make this a big post, but for example: marine emp description and infested marine lifeleech skill doesnt say it also increases HP. Not to mention at hero selection it says heroes have some skills which doesnt appear ingame.
This weekend ill be a little bit busy... but if we could find an hour we both are online, i would like to do 1 game with you and tell you everything in detail that needs fixing. Also i could show you where they are and what happens.
Need Fix:
- Need more Zerg items to drop (they drop only at zerg bosses)
- Killing some bosses makes the game lag (zerg 2nd boss and arena ones specially)
-
-
- The money rewards from killing monsters remain the same on harder dificulties
- When the dificulty is increased, the monsters/bosses drop more items, but it doesnt improve the quality of the drops (meaning for higher players the easy and medium bosses are... lame since we dont expect them to give good stuff for us)
- Take out the Aim when placing aoe skills (appears both aim and the aoe field... which annoys a little bit, and also takes a while to know which one actually uses the aoe)
- When enter/leaving a building the camera resets to the standard position.
- Heros can equip all items, even if they arent meant for their race. EX: protoss can use terrans/zerg items.
Suggestions:
- Keep the skills when a char is loaded (they reset and we have to pick them all over again... every single game)
-
-
-
And at last... there is some units that need balance (ex: str units using int skills, some units have "useless" skills), and some skill/character discriptions that could use some fixing, but i can't post them all here cause it would make this a big post, but for example: marine emp description and infested marine lifeleech skill doesnt say it also increases HP. Not to mention at hero selection it says heroes have some skills which doesnt appear ingame.
This weekend ill be a little bit busy... but if we could find an hour we both are online, i would like to do 1 game with you and tell you everything in detail that needs fixing. Also i could show you where they are and what happens.
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
Re: New bugs...
The Infested Marine Disappeared on me in a test game.. but it wasn't on death, I was attacking an enemy structure.. will try to find out what happened
Re: New bugs...
that is weird... :s
Anyway i haven't been much online the past couple of days because i was watching the ladder matches (DreamHack competition)
GOOOOO StarDust ;D
Anyway i haven't been much online the past couple of days because i was watching the ladder matches (DreamHack competition)
GOOOOO StarDust ;D
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
Re: New bugs...
Totally found the bug for Infested Marine, The bug is in SWARM FURY Ability, if you learn it, then activate it, then learn more levels of it while activated, it will cause a negative effect and you will damage yourself instead of drain life. For now, don't learn Swarm Fury while it is activated on you until I get a fix for it.
Re: New bugs...
what about if the skill is maxed and people use it only in one level? does it still make the bug appear?
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
Re: New bugs...
Don't worry! I finally fixed it myself, I was waiting for an answer on Sc2mapster.com
but I fixed it before someone could answer me. In the next update Swarm Fury will be completely fixed and Infested Marine will never die(disappear bug) again. I am currently working on the update, it has a lot of UI updates/improvements.. and I am adding 2 new purchasable items bought with Honor Tokens
but I fixed it before someone could answer me. In the next update Swarm Fury will be completely fixed and Infested Marine will never die(disappear bug) again. I am currently working on the update, it has a lot of UI updates/improvements.. and I am adding 2 new purchasable items bought with Honor Tokens
Re: New bugs...
ok, that is very nice to know.
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
Re: New bugs...
Good news and Bad news! :/
UI Player Health bars and new buttons all up and working smoothly!
New Honor Token Accessories sold by Arena Master all working correctly!
But.. A few people reported some equipment loss issues. I redid the Hero Saving
Triggers that affected Items and such and hopefully its more stable. Let me know
if you notice anything ..
UI Player Health bars and new buttons all up and working smoothly!
New Honor Token Accessories sold by Arena Master all working correctly!
But.. A few people reported some equipment loss issues. I redid the Hero Saving
Triggers that affected Items and such and hopefully its more stable. Let me know
if you notice anything ..
Re: New bugs...
humm i didn't noticed any kind of equipments lost...
but ill look into it.
EDIT: i started a new game and i noticed it only affects the character that buys the new equipments. The others remains exactly the same.
But it doesnt make only the items to disappear. It also modify the others that still appear (meaning my zealot is with 0 equips atm since none of the others are even lv 30 equips).
but ill look into it.
EDIT: i started a new game and i noticed it only affects the character that buys the new equipments. The others remains exactly the same.
But it doesnt make only the items to disappear. It also modify the others that still appear (meaning my zealot is with 0 equips atm since none of the others are even lv 30 equips).
Kimzark- Posts : 38
Join date : 2013-05-29
Location : Europe
found a new 1, not really a bug
with the protoss neck item, dark force pendant, in the description it says Race: Terran, should be protoss cause protoss can only equip
curt_dawg21- Posts : 5
Join date : 2013-08-05
Re: New bugs...
The item loss bug was a ridiculous one, I traced it and traced it, you would never guess what was causing it,. it wasn't saving/loading triggers.. it wasn't equipment, it wasn't the shopkeepers or the players in any way... it was the damn Quickslot buttons... lol.. anyways, got it fixed last night, give it a shot sometime lemme know if you still lose equipment, I tested it twice with 2 people last night, and none of us lost anything
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