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Copy of my review (europe server)

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Post by Kimzark Wed May 29, 2013 5:35 pm

Hi.
Im an european player, and i love your map... i'm kinda showing it around so more people start playing it, and so far i've presented on my review this list of stuff i found in the game that you might wanna change.

Points i think need improvement:
- Minions are almost has strong has bosses
- Need more Zerg items to drop (they drop only at zerg bosses)
- Zealot Grip and Marine emp/chrono skills can hit friendly units (and themselves) making them a big disavantage on teamplay
- Killing some bosses makes the game lag
- Some units are unbalanced (EX: protoss tank shield doesnt regen while in combat even with skill on... makes him worst than the terran one which increases defense by alot)
- Marine EMP skill needs better discription (it does damage and reduce defense from units hitted and it doesnt say at discription)

If you need a tester, or wanna know more detailed info about my list, feel free to PM me on european server (i have plenty of time during week.. and some at weekends)
ID: Kimzark
Code: 972
Kimzark
Kimzark

Posts : 38
Join date : 2013-05-29
Location : Europe

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Post by Greed Wed May 29, 2013 7:35 pm

Thank you for the feedback.

The game is currently in beta stages so we know it has a lot that is "broken"

We are working to get this game up and running while fixing all the bugs we can find.

Greed
Admin

Posts : 8
Join date : 2013-02-15
Location : Melbourne, Victoria

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Post by Kimzark Thu May 30, 2013 12:51 pm

Yeah, i know the game isnt finished yet, and i'd love to help getting it better, so feel free to ask/call me... my info is on the top post.

Edit: I finished Easy on solo mode... killing all arena + big bosses in 1:12h (i died 2-3 times cause of my own grip skill)
Also finished Medium solo (and bought the 1st honor equip after killed all the bosses) in 1:14h...
Hard solo time 1:30h... and i changed the items from some characters so maybe it was 1:25... but i didnt checked it b4 change the items...

Since i soloed all modes... ill add something at sugestions...

Another thing i found that might need to be fixed:
- Some mobs walk over the cliffs (moving to other area)
- there is 1 zerg item, the Slither Scale Cloak (lv10 back item) which doesnt have icon
- the money rewards from killing monsters remain the same on harder dificulties
- when the dificulty is increased, the monsters/bosses drop more items, but it doesnt improve the quality of the drops (meaning for higher players the easy and medium bosses are... lame since we dont expect them to give good stuff for us)
- Take out the Aim when placing aoe skills (appears both aim and the aoe field... which annoys a little bit, and also takes a while to know which one actually uses the aoe)
- Immortals have 400 dmg... colossus 500... but colossus attack its a dual attack... performing a total of 1000... meaning colossus dmg 2.5x more than immortals... making them a bigger threat than some bosses... idk if this is actually a mistake or if its suposed to be like this, but im telling it anyway (mothership also uses the same attack than colossus... making it almost untankable... cause it dmg like colossus... way more than othet bosses)
- When enter/leaving a building the camera resets to the standard position.


Suggestions:
- Keep the skills when a char is loaded (they reset and we have to pick them all over again... every single game)
- Do bigger bags (energy+shield regen items and some stones get 1 inventory almost full... plus some high items we might wanna keep for trade and we get spaceless)
- Use F3,F4,F5 instead of the 1,2,3 on numpad
- Add a 4th or even 5th dificulty... that actually requires more players... or... make the existent dificulties harder


Last edited by Kimzark on Fri May 31, 2013 4:20 pm; edited 7 times in total (Reason for editing : adding new stuff to old post)
Kimzark
Kimzark

Posts : 38
Join date : 2013-05-29
Location : Europe

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Post by Zedethar Sat Jun 01, 2013 5:55 pm

Hey there,

Thanks for playing the game so much. I get lots of feedback these last few months
so it might take a bit to get things going. I will read through and try to get it all working
better. I ran into an issue with someone posting my map on Korean servers that did not
have my permission so I've been communicating with blizzard copyright these last few days.
Good luck and enjoy!

-demon
Zedethar
Zedethar
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Posts : 99
Join date : 2013-02-14
Location : America

https://deadlands.rpg-board.net

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Post by Kimzark Sat Jun 01, 2013 6:10 pm

no problem... glad i can help... just warn me if you need help testing features or any other stuff... my info is at the top post. i just saw the new patch and i must say i love the attack speed on some items.

Suggestion: Increase the healing rate from dr. osbourne... my zealot have 21k shield... which takes like 1 minute to full restore...
Also you could add 1-2 more token equipments to the reaper shop... maybe helm and cloaks
one of Kerrigans skill (the poison explosion which i dont remember the name) even at max level, with good equips almost doesnt damage... maybe something wrong on the dmg calcs or idk... also i have a suggestion for another skill of kerrigan... the "mind control" skill... instead of increasing the HP regen and blow the unit a few seconds after... make it to lifeleech the HP of the minion... like... damage it for 2000 and recover 2000 on kerrigan... (but over the time they are being controled).
Kimzark
Kimzark

Posts : 38
Join date : 2013-05-29
Location : Europe

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